A Dark Path - Stuart Thaman
The seven portals to Wonder changed the world.
The most advanced AI ever created powered the worlds, bringing infinite possibilities and endless adventure to everyone across the globe. War on Earth practically ceased as most of the planet’s population became addicted to the game.
Ben Hales was no different. He spent a few years saving enough money to buy lifetime passes for himself and his daughter, Ingrid. Now he has the cash, and Ingrid just turned 16, the minimum age required to play.
Not everything—or everyone—in Wonder is quite as it seems. Evil lurks both inside and outside the game, and that evil find Ben all too soon. Ravaged by loss and consumed by hatred, Ben awakens an ancient necromancer and a host of long-forgotten classes. Now he’s building his citadel of darkness and raising an army of the dead with a singular goal: revenge.
If it means the death of everyone inside Wonder… so be it.
The seven portals to Wonder changed the world.
The most advanced AI ever created powered the worlds, bringing infinite possibilities and endless adventure to everyone across the globe. War on Earth practically ceased as most of the planet’s population became addicted to the game.
Ben Hales was no different. He spent a few years saving enough money to buy lifetime passes for himself and his daughter, Ingrid. Now he has the cash, and Ingrid just turned 16, the minimum age required to play.
Not everything—or everyone—in Wonder is quite as it seems. Evil lurks both inside and outside the game, and that evil find Ben all too soon. Ravaged by loss and consumed by hatred, Ben awakens an ancient necromancer and a host of long-forgotten classes. Now he’s building his citadel of darkness and raising an army of the dead with a singular goal: revenge.
If it means the death of everyone inside Wonder… so be it.
The seven portals to Wonder changed the world.
The most advanced AI ever created powered the worlds, bringing infinite possibilities and endless adventure to everyone across the globe. War on Earth practically ceased as most of the planet’s population became addicted to the game.
Ben Hales was no different. He spent a few years saving enough money to buy lifetime passes for himself and his daughter, Ingrid. Now he has the cash, and Ingrid just turned 16, the minimum age required to play.
Not everything—or everyone—in Wonder is quite as it seems. Evil lurks both inside and outside the game, and that evil find Ben all too soon. Ravaged by loss and consumed by hatred, Ben awakens an ancient necromancer and a host of long-forgotten classes. Now he’s building his citadel of darkness and raising an army of the dead with a singular goal: revenge.
If it means the death of everyone inside Wonder… so be it.